Composing Worlds Through Sound
A recurring thread in Darren’s practice is letting concepts and ideas drive the music, sometimes starting with composition before full visuals exist. This philosophy helps him shape the mood and tone early, ensuring the audio reinforces the narrative as it develops. On projects like Hades 2, he tackled ambitious orchestral Read more…
Navigating Ambiguity in Game Production
Merita is currently a producer at Double Fine Productions, and she was also a former producer at Riot Games! In her recent talk at the GDA, she spoke about her experiences being a producer and answered some questions from the audience.
The slideshow presented at the meeting:
Some Insights Read more…